- — Oak places a ward that attracts the souls of the fallen. Units that are slain near the ward have a chance to be converted to a spirit under Oak's control.
|Level||Name||Mana Cost||Cast Time||Cooldown||Range||Area||Effect|
|Level 1||Raise Dead Ward I||200 mana||0.2s||5s||5||25||Chance to Convert 30%, Max Spirits 3, Max Wards 1, Spirit Bonus Damage 0, Spirit Bonus Health 0|
|Level 4||Raise Dead Ward II||200 mana||0.2s||5s||5||25||Chance to Convert 45%, Max Spirits 5, Max Wards 2, Spirit Bonus Damage 4, Spirit Bonus Health 75|
|Level 7||Raise Dead Ward III||200 mana||0.2s||5s||5||25||Chance to Convert 60%, Max Spirits 7, Max Wards 3, Spirit Bonus Damage 8, Spirit Bonus Health 150|
|Level 10||Raise Dead Ward IV||200 mana||0.2s||5s||5||25||Chance to Convert 75%, Max Spirits 10, Max Wards 4, Spirit Bonus Damage 12, Spirit Bonus Health 250|
- Levels 3 and 4 of dead ward provide a hidden Guardian Aura bonus with a range of 20. Bonus is +200 armor for level 3 (stated in-game as 250) and +400 armor at level 4 (stated in-game as 500).
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